Android Based Animation Training
Animation on the Android platform is challenging and rewarding and comes with it's own set of pitfalls and hard learned lessons.
In this module you will learn how to combine Android with Animation in an elegant manner by building a simple Android application on top of a native library. You will learn exciting concepts about the Java Native Interface (JNI) and the API used to combine Java and C in a single unit, including how to load native libraries, how to use the native keyword, how to generate the JNI headers, plus all about method signatures, Java arrays vs. C arrays, invoking Java methods, compiling and packing the product.
- Android System Overview
- Introduction to Android SDK
- Development Tools
- Hello Android: Your First Android program
- User Interface Elements
- Common Layout Objects
- Introduction to Gaming
- Maths Revisited
- OpenGL Pipeline
- Viewing And Transformations
- API Feature
- Colors and Texturing
- Blending And Fog
- 2D Animation Concepts
- 3D Animation Concepts
- Jbox 2D
- Multiplayer Systems
- Game Engine Programming
- AI for Animation Developers
- Game Testing Rules
- Live Game Development
Placement

Abhishek Pramanik
Ani2Pix

Ajit Kumar Sahu
virtualinfocom

Anirban Ghatak
Ishir

Atanu Das
Mobisoft

Ayan Bera
Mediacraft Animation

Chiranjiv Jha
TIS

Arindam Rakshit
TIS

Debarati Bose
Pepsico

Debayan Chakraborty
TTIS

Himangshu Patowary
Save

Indrajeet Bandhopadhay
DQ Entertainment

Jnankur Ghosh
A1 Futuretech

koustav Mitra
A1 futuretechnologies

Kunal Chatrejee
DQ Entertainment

Neha Bhaskarh
DQ Entertainment

Partha Pratim Das
CIS

Ranit Bhattacharya
Thumbs

Rinita Chatterjee
Virtualinfocom

Sapna Mishra
Times