Android Based Animation Training
Animation on the Android platform is challenging and rewarding and comes with it's own set of pitfalls and hard learned lessons.
In this module you will learn how to combine Android with Animation in an elegant manner by building a simple Android application on top of a native library. You will learn exciting concepts about the Java Native Interface (JNI) and the API used to combine Java and C in a single unit, including how to load native libraries, how to use the native keyword, how to generate the JNI headers, plus all about method signatures, Java arrays vs. C arrays, invoking Java methods, compiling and packing the product.
- Android System Overview
- Introduction to Android SDK
- Development Tools
- Hello Android: Your First Android program
- User Interface Elements
- Common Layout Objects
- Introduction to Gaming
- Maths Revisited
- OpenGL Pipeline
- Viewing And Transformations
- API Feature
- Colors and Texturing
- Blending And Fog
- 2D Animation Concepts
- 3D Animation Concepts
- Jbox 2D
- Multiplayer Systems
- Game Engine Programming
- AI for Animation Developers
- Game Testing Rules
- Live Game Development
Placement
Abhishek Pramanik
Ani2Pix
Ajit Kumar Sahu
virtualinfocom
Anirban Ghatak
Ishir
Atanu Das
Mobisoft
Ayan Bera
Mediacraft Animation
Chiranjiv Jha
TIS
Arindam Rakshit
TIS
Debarati Bose
Pepsico
Debayan Chakraborty
TTIS
Himangshu Patowary
Save
Indrajeet Bandhopadhay
DQ Entertainment
Jnankur Ghosh
A1 Futuretech
koustav Mitra
A1 futuretechnologies
Kunal Chatrejee
DQ Entertainment
Neha Bhaskarh
DQ Entertainment
Partha Pratim Das
CIS
Ranit Bhattacharya
Thumbs
Rinita Chatterjee
Virtualinfocom
Sapna Mishra
Times